AMIT KOLAY
CHARACTER TEXTURE ARTIST | RESUME
CONTACT INFO :
Mobile : +91 9167921936
Email :
[email protected] /
[email protected]Website : http://www.kolayamit.com
Blog : http://kolayamit.blogspot.com
LinkedIn : http://in.linkedin.com/in/kolayamit
ABOUT ME :
Four years experience in Character Texturing. Use Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, Maxon Bodypaint 3d and Xnormal
SKILLSET :
UV Mapping, Texture Painting - Diffuse, Spec, Bump, Ambient Occlusion/Normal Map/Displacement Map Generation and Digital Sculpting
OTHER SKILLS : Complete knowledge of Human Anatomy and Color Theory
SOFTWARE :
Softwares i use on daily basis :
Adobe Photoshop, Autodesk Maya, Topogun, Pixologic Zbrush, Maxon Bodypaint 3d and Xnormal
Softwares I have used previously :
Autodesk Softimage, Autodesk 3ds Max, Autodesk Mudbox and Adobe Aftereffects
WORK EXPERIENCE :
Orbit Animate : May 2008 – November 2008(7 months)
Junior Sculptor and Texture Artist :
Modeled, sculpted and Textured several Dinosaur Characters
Technokala : December 2008 – October 2009(11 months)
Texture Artist :
UV mapped and textured several characters
Lucid Creations Private Limited : November 2009 – April 2011(1 year and 6 months)
Texture Artist :
UV mapped and textured several characters
Crest Animation Studios : May 2011 – Present(1 year and 6 months)
Senior Texture Artist :
Ribbit : UV mapped and textured 14 characters including the main villains
Carebear : UV mapped and textured several characters and props
Swan Princess : UV mapped and textured several characters and few props
AlphaOmega DVD : Textured and Edited several Fur Characters
EDUCATION AND TRAINING :
Passed I.C.S.E. in 2001
Passed I.S.C. in 2003
Passed Diploma in Multimedia and Animation in 2007
ADDITIONAL INFO :
Nationality : Indian
Date of Birth : 7th August 1985
Language skill : Bengali (reading, speaking and writing)
English (reading, speaking and writing)
Hindi (reading and speaking)